Attempting to capture the magic of the former, BioShock 2 once again sent you into the dingy 1940s rustic nightmare of Splicers and Big Daddies. You don’t need me to tell you that the first game was a big success, but I’ll cheerfully point out that the second game wasn’t great. The story of BioShock is one as old as my niece: Bathyspheres held down by the utopian dreams of a Laissez-faire environment, one where if you’re paranoid your neighbor wants what you have, they think the same thing of you. Well, it would be stupid to say Ken Levine stole his own story, but he did and injected 50ccs of Ayn Rand too. As I said a few weeks ago, when Prey shuffled its coffee cup that isn’t going to jump up at me, honest, the plot of System Shock 2 was so lovely that it had to be stolen. Shifting to the Epic Games Store mystery this week, we have all three BioShock games and their respective DLCs. I tried warning you that it is pre-not E3 season, and thus the news consists of rumored leaks and minor announcements that will get washed out in a few weeks when the remaster of that one SNES game you loved isn’t announced. Thursday, yet another game about planting parsnips was announced (by Nacon this time) and Street Fighter bled onto Ubisoft’s Smash imitator a bit more. Wednesday, Dragon’s Dogma crawled out of its cave after 10-years, and Mathew recounted the Dead By Daylight 6th anniversary celebrations. Tuesday, Tchia tried to hit a major chord from Moana as Awaceb showcased ocean exploration.
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